Falling With Velocity
Things tend to fall faster the more they fall. This is called velocity. If we want to make our sprite speed up as it falls, we can use a variable to store the value.
when green flag clicked
forever
set [Velocity v] to (0)
repeat until <touching color (#000)?>
change y by (Velocity)
change [Velocity v] by [-1]
end
end
But, this game isn’t very good with just one apple, right? Let’s take a look at how to make it rain apples.