Introduction
- A Guided Tour
- The Coordinate Grid
- Basic Movements, Part I
- Basic Movements, Part II
- Creating a Game Loop
Taco Chase
- Creating a Sprite
- Combining Movement and the Game Loop
- Solution: Adding Vertical Movement
- Extension: Adding Turning Movements
- Randomly Moving the Prize
- Keeping Score
- Solution: Resetting the Score
- Making the Game Progressively Faster
- Adding Enemies
- Using Clones to Create Additional Enemies
- Create a Custom Block
- Using Modulo
Some Additional Tricks
Raining Apples
- Falling
- Falling with Velocity
- Reusing Sprites
- Exercise: Adding Pico (Solution)
- Reusable Code with Blocks
- Adding Enemies to Raining Apples
- Keeping a Count of Our Clones
Jump Kid
More Fun with Velocity
Platformer
The Pen
- The Basics of the Pen Tool
- Using the Pen and Custom Blocks That Take Inputs
- Infinite Snake
- Finite Snake